marine

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ARTISTS FRIENDLY

  • Easy-to-use timeline oriented user interface prototype (portable version available for Windows 64bit, other versions comming soon!);
  • Growing gallery of elements to experiment with;

A FRAMEWORK FOR

MULTIMEDIA ARTISTIC

INTERACTIVITY EXPERIMENTATION

 

marine is part of my PhD research, in which I investigate ways to improve the use of motion capture devices in performing arts and approximate developers and artists.

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EXPANSIBLE

  • Plug-in module for independent third party elements programming for infinite behaviour possibilities;
  • Expansible input devices and feature computation architectures;
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INTEGRATED

  • Built-in OSC and MIDI capabilities, for integration with third party softwares (control sound, light, etc.);
  • Graphic capabilities through built-in integration with Processing;
  • Built-in motion tracking and motion features computation, through integration with EyesWeb and J4K;
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VERSATILE

  • Built-in calibration element, for fine tune projection and motion capture devices setup in any stage;
  • Easily save and load calibration settings;
  • Motion tracking device and projector may be arranged in many different positions, Marine Framework adjusts coordinates automatically after setup.
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Access to UI demonstration

video has been suspended due to current test sessions, in order to avoid bias. It will be available as soon as tests are finished.

 

I wanna test!

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